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Grand Warden Upgrade Time and Cost per Level (2026)

Elixir and builder time for every level, 1 to 85Updated 31 October 2026

Grand Warden Upgrade Calculator

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Grand Warden is capped at level 85 at TH18 / Hero Hall 12.

Upgrade estimate

Grand Warden: Level 75 → 76

Boosts
Gold Pass
Hammer Jam
Upgrade levels1
Elixir23,500,000
Upgrade time8d
Boost savingsNone
Advanced
Saved on this device
On this page
  1. Calculator
  2. Key takeaways
  3. One Elixir budget
  4. Level caps by Town Hall
  5. Where the Elixir goes
  6. Farming pace per Town Hall
  7. Catching up a behind Warden
  8. Saving time on the last levels
  9. Planning an upgrade
  10. Every level
  11. Questions

Key Takeaways

  • The Grand Warden is the only hero upgraded with Elixir. He unlocks at Town Hall 11 with Hero Hall 5 and can reach level 20 there.
  • His max is level 85 at Town Hall 18 with Hero Hall 12. Level 1 to 85 costs 986,200,000 Elixir and about 302 days of builder time before boosts.
  • The TH18 step, level 75 to 85, is the biggest: 275,000,000 Elixir and 80 days, more than a quarter of the whole climb.
  • Every level from 71 onward takes 8 days, much earlier than the King and Queen, who reach 8-day levels at 96.
  • His Elixir comes from the same storage as troop and spell research, so plan the Warden and the Laboratory together.
Grand Warden upgrade cost and time in Clash of Clans, level 1 to 85
Grand Warden upgrade cost and time (2026): 986,200,000 Elixir and about 302 days from level 1 to max level 85.

Warden vs the Laboratory: One Elixir Budget

The Dark Elixir heroes compete with each other. The Warden competes with your Laboratory, because troop and spell research also costs Elixir. Here is what maxing each one takes from level 1, before boosts:

UpgradeElixirTime
Grand Warden, level 1 to 85986,200,000about 302 days (builder)
All 19 Elixir troops1,532,595,000Laboratory
All 10 Elixir spells586,975,000Laboratory

The Warden uses a builder, not the Laboratory, so both can run at the same time. The limit is your Elixir storage, so keep one Warden level and one research level going and use the rest of your Elixir on walls.

Warden Level Caps from TH11 to TH18

The Warden arrives later than the other early heroes, at Town Hall 11, and then gains between 5 and 20 levels with every Town Hall. A higher cap only opens once your Hero Hall matches it.

Cap by Town Hall: TH11 20 · TH12 40 · TH13 50 · TH14 60 · TH15 65 · TH16 70 · TH17 75 · TH18 85. The table adds up the Elixir and time for each jump.

Grand Warden upgrade cost and time by Town Hall (upgrades from level 1)
Town HallHero HallMax levelUpgrades addedStep costStep timeCumulative costCumulative time
TH11Hero Hall 5201956,700,00014d 8h56,700,00014d 8h
TH12Hero Hall 64020141,000,00032d 12h197,700,00046d 20h
TH13Hero Hall 7501096,500,00030d294,200,00076d 20h
TH14Hero Hall 86010132,000,00040d426,200,000116d 20h
TH15Hero Hall 965582,500,00030d508,700,000146d 20h
TH16Hero Hall 1070595,000,00035d 12h603,700,000182d 8h
TH17Hero Hall 11755107,500,00040d711,200,000222d 8h
TH18Hero Hall 128510275,000,00080d986,200,000302d 8h

Where the Elixir Goes

Taking the Warden to level 20 at TH11 costs 56,700,000 Elixir and about 14 days. After that, each Town Hall asks for more Elixir per level: the last ten levels cost 275 million, almost as much as levels 2 to 50 together (294 million).

TH12: twenty levels in one step

Levels 21 to 40 cost 141,000,000 Elixir and 32 days 12 hours. It is the only Town Hall that adds twenty Warden levels at once, so start early if you want him ready for TH12 wars.

TH14: 132 million for ten levels

Levels 51 to 60 cost 132,000,000 Elixir and 40 days, nearly as much Elixir as the twenty TH12 levels, packed into half as many upgrades.

TH18: the long finish

Levels 76 to 85 cost from 23,500,000 to 30,500,000 Elixir each, and every one takes 8 days. Ten levels in a row means at least 80 days of one builder before boosts.

The Farming Pace Stays the Same

Warden levels get much more expensive, about nine times more per level from TH11 to TH18. But upgrade times grow too, so the Elixir you need per day of builder time stays in a narrow band. At most Town Halls that works out to between about 2.7 and 4.3 million Elixir per builder-day, peaking at 4.34 million at TH12, before boosts. You still need the full cost of a level in storage before you can start it.

Town HallLevelsAverage per levelElixir per builder-day
TH112 to 202.98M3.96M
TH1221 to 407.05M4.34M
TH1341 to 509.65M3.22M
TH1451 to 6013.2M3.30M
TH1561 to 6516.5M2.75M
TH1666 to 7019.0M2.68M
TH1771 to 7521.5M2.69M
TH1876 to 8527.5M3.44M

Elixir per builder-day is each step's Elixir divided by its upgrade days, before boosts.

Catching Up a Warden That Fell Behind

Because he unlocks late and costs Elixir that research also wants, the Warden is often the hero left behind after a Town Hall jump. Here is what it takes to reach level 85 at TH18 from common starting points:

From levelElixir to 85Time, no boostsTime with 20% Gold Pass
60 (TH14 max)560,000,000185d 12habout 148 days
65 (TH15 max)477,500,000155d 12habout 124 days
70 (TH16 max)382,500,000120d96 days
75 (TH17 max)275,000,00080d64 days
80147,500,00040d32 days

A Warden at the TH14 cap still needs more than half of his total Elixir. Enter your own level in the calculator above to see your exact gap.

Saving Elixir and Time on the Last Levels

Gold Pass cuts the Warden's Elixir and time by 10% or 20% (Supercell: Gold Pass). Builder Potions cut time only. Here is the TH18 step, level 75 to 85, which costs 275,000,000 Elixir before boosts:

BoostsElixirTime
None275,000,00080 days
Gold Pass 10%247,500,00072 days
Gold Pass 20%220,000,00064 days
Gold Pass 20% + 10 Builder Potions220,000,000about 60 days 6 hours

Each Builder Potion saves 9 hours on a running upgrade. Hammer Jam halves both Elixir and time on top of these. Set your own levels in the calculator above.

Planning a Warden Upgrade

  • Start the research first. Put a troop or spell into the Laboratory, then spend what is left on the Warden, so one long upgrade doesn't leave the lab idle.
  • Leave him out of CWL weeks. Almost every war army relies on his ability, so time an 8-day level to finish before league day 1.
  • Hero Hall 12 unlocks the last ten levels. Every level from 76 to 85 needs it, so place that Hero Hall upgrade early at TH18.
  • Stack Builder Potions on his 8-day levels. From level 71 each potion takes 9 hours off, and you can use one while he is still upgrading.

On my TH18 account, MoonLight ID #9280QPL8G, my Warden is at level 84, so only level 85 is left: 30,500,000 Elixir and 8 days. I plan to start it during Hammer Jam to save Elixir and, more importantly, time, because it's hard to imagine Clan War without him, let alone CWL.

Every Grand Warden Level: Elixir, Time and Hero Hall

Use this list to check one level quickly, for example what your next upgrade will cost before you collect the Elixir.

Grand Warden upgrade cost and time, levels 1–85
LevelElixir costUpgrade timeTown Hall requiredHero Hall required
Level 11,000,000N/ATH11Hero Hall 5
Level 21,000,0002hTH11Hero Hall 5
Level 31,100,0004hTH11Hero Hall 5
Level 41,200,0008hTH11Hero Hall 5
Level 51,400,00010hTH11Hero Hall 5
Level 61,500,00012hTH11Hero Hall 5
Level 71,700,00014hTH11Hero Hall 5
Level 81,800,00016hTH11Hero Hall 5
Level 92,000,00018hTH11Hero Hall 5
Level 102,300,00020hTH11Hero Hall 5
Level 112,700,0001dTH11Hero Hall 5
Level 123,000,0001dTH11Hero Hall 5
Level 133,400,0001dTH11Hero Hall 5
Level 143,700,0001dTH11Hero Hall 5
Level 154,100,0001dTH11Hero Hall 5
Level 164,400,0001dTH11Hero Hall 5
Level 174,800,0001dTH11Hero Hall 5
Level 185,100,0001dTH11Hero Hall 5
Level 195,500,0001dTH11Hero Hall 5
Level 206,000,0001dTH11Hero Hall 5
Level 216,100,0001dTH12Hero Hall 6
Level 226,200,0001dTH12Hero Hall 6
Level 236,300,0001dTH12Hero Hall 6
Level 246,400,0001dTH12Hero Hall 6
Level 256,500,0001dTH12Hero Hall 6
Level 266,600,0001d 12hTH12Hero Hall 6
Level 276,700,0001d 12hTH12Hero Hall 6
Level 286,800,0001d 12hTH12Hero Hall 6
Level 296,900,0001d 12hTH12Hero Hall 6
Level 307,000,0001d 12hTH12Hero Hall 6
Level 317,100,0002dTH12Hero Hall 6
Level 327,200,0002dTH12Hero Hall 6
Level 337,300,0002dTH12Hero Hall 6
Level 347,400,0002dTH12Hero Hall 6
Level 357,500,0002dTH12Hero Hall 6
Level 367,600,0002dTH12Hero Hall 6
Level 377,700,0002dTH12Hero Hall 6
Level 387,800,0002dTH12Hero Hall 6
Level 397,900,0002dTH12Hero Hall 6
Level 408,000,0002dTH12Hero Hall 6
Level 418,300,0003dTH13Hero Hall 7
Level 428,600,0003dTH13Hero Hall 7
Level 438,900,0003dTH13Hero Hall 7
Level 449,200,0003dTH13Hero Hall 7
Level 459,500,0003dTH13Hero Hall 7
Level 469,800,0003dTH13Hero Hall 7
Level 4710,100,0003dTH13Hero Hall 7
Level 4810,400,0003dTH13Hero Hall 7
Level 4910,700,0003dTH13Hero Hall 7
Level 5011,000,0003dTH13Hero Hall 7
Level 5111,400,0004dTH14Hero Hall 8
Level 5211,800,0004dTH14Hero Hall 8
Level 5312,200,0004dTH14Hero Hall 8
Level 5412,600,0004dTH14Hero Hall 8
Level 5513,000,0004dTH14Hero Hall 8
Level 5613,400,0004dTH14Hero Hall 8
Level 5713,800,0004dTH14Hero Hall 8
Level 5814,200,0004dTH14Hero Hall 8
Level 5914,600,0004dTH14Hero Hall 8
Level 6015,000,0004dTH14Hero Hall 8
Level 6115,500,0006dTH15Hero Hall 9
Level 6216,000,0006dTH15Hero Hall 9
Level 6316,500,0006dTH15Hero Hall 9
Level 6417,000,0006dTH15Hero Hall 9
Level 6517,500,0006dTH15Hero Hall 9
Level 6618,000,0007dTH16Hero Hall 10
Level 6718,500,0007dTH16Hero Hall 10
Level 6819,000,0007dTH16Hero Hall 10
Level 6919,500,0007dTH16Hero Hall 10
Level 7020,000,0007d 12hTH16Hero Hall 10
Level 7120,500,0008dTH17Hero Hall 11
Level 7221,000,0008dTH17Hero Hall 11
Level 7321,500,0008dTH17Hero Hall 11
Level 7422,000,0008dTH17Hero Hall 11
Level 7522,500,0008dTH17Hero Hall 11
Level 7623,500,0008dTH18Hero Hall 12
Level 7724,500,0008dTH18Hero Hall 12
Level 7825,500,0008dTH18Hero Hall 12
Level 7926,500,0008dTH18Hero Hall 12
Level 8027,500,0008dTH18Hero Hall 12
Level 8128,500,0008dTH18Hero Hall 12
Level 8229,000,0008dTH18Hero Hall 12
Level 8329,500,0008dTH18Hero Hall 12
Level 8430,000,0008dTH18Hero Hall 12
Level 8530,500,0008dTH18Hero Hall 12

Questions About the Grand Warden

Level 85, at Town Hall 18 with Hero Hall level 12.

TH11 20, TH12 40, TH13 50, TH14 60, TH15 65, TH16 70, TH17 75 and TH18 85.

Town Hall 11, with Hero Hall level 5.

Yes. The Warden uses a builder and research uses the Laboratory, so both run together. They only compete for Elixir.

He is the only Elixir hero, so he never competes with the other five heroes for Dark Elixir.

About 302 days of builder time from level 1 to 85 without boosts. A 20% Gold Pass brings it to about 242 days.

275,000,000 Elixir and 80 days, from 23,500,000 Elixir at level 76 to 30,500,000 at level 85.

Level 85: 30,500,000 Elixir and 8 days.

Data last updated: October 26, 2026

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