Estimated finish: Nov 8, 2026, 5:26 am
Your research queue is empty.
| Troop | Level | Cost | Resource | Lab time |
|---|---|---|---|---|
| Dragon | 2 | 1,000,000 | Elixir | 18h |

Pick a troop and set its current and target level; the totals update straight away. To plan several troops, open Advanced and add each one to the research queue.
Total cost and Laboratory time to take each troop from level 1 to its current max level, before boosts. Use the calculator above for your own levels.
| Troop | Resource | Max level | Cost, level 1 to max | Lab time |
|---|---|---|---|---|
| Barbarian | Elixir | 13 | 48,590,000 | 25d 3h 30m |
| Archer | Elixir | 14 | 67,600,000 | 39d 14h |
| Giant | Elixir | 14 | 73,690,000 | 42d 18h |
| Goblin | Elixir | 10 | 42,845,000 | 24d 17h |
| Wall Breaker | Elixir | 14 | 84,430,000 | 49d 23h |
| Balloon | Elixir | 13 | 91,170,000 | 57d 16h |
| Wizard | Elixir | 14 | 83,820,000 | 52d 9h |
| Healer | Elixir | 11 | 92,850,000 | 57d 18h |
| Dragon | Elixir | 13 | 110,700,000 | 68d 18h |
| P.E.K.K.A | Elixir | 13 | 90,300,000 | 53d 6h |
| Baby Dragon | Elixir | 12 | 100,500,000 | 59d 18h |
| Miner | Elixir | 12 | 98,000,000 | 58d 6h |
| Electro Dragon | Elixir | 9 | 113,000,000 | 67d |
| Yeti | Elixir | 8 | 92,500,000 | 55d 18h |
| Dragon Rider | Elixir | 6 | 82,500,000 | 48d 18h |
| Electro Titan | Elixir | 5 | 78,500,000 | 44d |
| Root Rider | Elixir | 4 | 62,600,000 | 34d |
| Thrower | Elixir | 4 | 61,000,000 | 35d |
| Meteor Golem | Elixir | 3 | 58,000,000 | 30d |
| Minion | Dark Elixir | 14 | 1,117,500 | 46d 20h |
| Hog Rider | Dark Elixir | 15 | 1,244,000 | 60d 22h |
| Valkyrie | Dark Elixir | 12 | 933,000 | 41d 8h |
| Golem | Dark Elixir | 15 | 1,278,500 | 63d 4h |
| Witch | Dark Elixir | 8 | 841,500 | 40d 18h |
| Lava Hound | Dark Elixir | 8 | 763,000 | 41d 18h |
| Bowler | Dark Elixir | 10 | 1,274,000 | 57d |
| Ice Golem | Dark Elixir | 9 | 892,500 | 44d 8h |
| Headhunter | Dark Elixir | 4 | 517,500 | 27d 12h |
| Apprentice Warden | Dark Elixir | 4 | 385,000 | 21d 12h |
| Druid | Dark Elixir | 6 | 1,167,500 | 55d 12h |
| Furnace | Dark Elixir | 4 | 780,000 | 35d |
| Ruin Witch | Dark Elixir | 4 | 900,000 | 38d 12h |
Data from the Clash of Clans Wiki Laboratory upgrade chart, checked on 28 October 2026.
Add Archer level 1 → 2 and Hog Rider level 1 → 2. The total is 20,000 Elixir, 2,000 Dark Elixir and 11 hours of Laboratory time: 1 hour for the Archer plus 10 hours for the Hog Rider, one after the other.
Turn on Gold Pass or Hammer Jam in the calculator above to see how the totals change.
On my TH18 account, MoonLight ID #9280QPL8G, I maxed Root Rider first, because it has been in my main army since Town Hall 16.
Dragon has 12 upgrades, level 1 to 13: 110,700,000 Elixir and 68 days 18 hours of Laboratory time without boosts. The last level alone, 12 → 13, costs 28,500,000 Elixir and takes 15 days.
A 20% Gold Pass cuts Dragon level 1 → 13 to 88,560,000 Elixir and 55 days. Add a 50% Hammer Jam and it drops to 44,280,000 Elixir and 27 days 12 hours.
Goblin is the cheapest Elixir troop: 42,845,000 Elixir and 24 days 17 hours. Apprentice Warden is the cheapest Dark Elixir troop: 385,000 Dark Elixir and 21 days 12 hours.
Yes. Add several troops to the research queue. The calculator adds their times one after another, the same way the Laboratory works.
No. Builder Potions only boost builders. Troop research uses Research Potions, which speed up the Laboratory for one hour.
No. The calculator covers the 32 permanent Home Village troops researched in the Laboratory. Event troops, Super Troops and Siege Machines are not included. For spells, use the spell upgrade calculator; for heroes, see the Barbarian King and Archer Queen pages.